Board Thread:News and Announcements/@comment-27061647-20181105151705/@comment-37396144-20181111044509

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Oh no, if were talking about the game in terms of balance, it is COMPLETELY unfair. Players such as you and I are who make progress because we posses the gear to do so, but for any new players it would be nothing but utter hell. I completely agree with the idea of seperated tier gameplay. The game as it is to new players is like a match between Nigeria and Mongolia, no doubt on who the winner there is. I believe that survival should be split into 3 (or possibly more) different tiers/difficulties much like the league gameplay. Each different difficulty will be awarded more points for each player defeated and perhaps a chance of better costumes. This is what should be incorporated in my personal opinion, I mean lets be honest here, survival is really the only flawed game mode.. if you dont want to fight gods then stay away from the major league.. fight mode and death mode is only for the well prepared, and head cup is really just a bigger tournament (perhaps there could be easier/ harder groups applied?) and when in arcade all you have to do is stay away from what I like to call the danger zone (any character after Singapore) I also disagree with your statement about the unlock requirements, I unlocked both Vietnam and Iran within 2 and a half hours and I've only ever bought 4 characters; Hong Kong, Finland, Bulgaria, and Norway. obviously Hong Kong is basically impossible, however, I bought Finland and Bulgaria simply because I was too lazy to do all that work, and I screwed up Norway on stage 64, aside from them I have achieved all the other characters legitly, it just takes timeand skill :)